要求

比较线性探测、平方探测和立方探测产生的冲突数量

代码

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#include<iostream>
#include<cmath>
#include<vector>
#include<ctime>
using namespace std;

const int SIZE = 9001;//大于9000的最小素数
const int MAX = 4500;//放入的数据数量
int lCollision = 0;
int qCollision = 0;
int cCollision = 0;

int main()
{
vector<int>linear(SIZE, -1);
vector<int>quadratic(SIZE, -1);
vector<int>cubic(SIZE, -1);//-1表示没有数据,1表示有数据


//线性探测
srand(time(NULL));
for (int i = 0; i < MAX; i++)
{
int hashCode = rand() % SIZE;
int offset = 0;//插入单个数据的冲突次数
int temp = hashCode;
while (linear[temp] == 1)
{
temp = hashCode;
lCollision++;
offset++;
temp += offset;
temp %= SIZE;
if (linear[temp] == -1)hashCode = temp;
}
linear[hashCode] = 1;
}

//平方探测
srand(time(NULL));
for (int i = 0; i < MAX; i++)
{
int hashCode = rand() % SIZE;
int offset = 0;
int temp = hashCode;
while (quadratic[temp] == 1)
{
temp = hashCode;
qCollision++;
offset++;
temp += offset * offset;
temp %= SIZE;
if (quadratic[temp] == -1)hashCode = temp;
}
quadratic[hashCode] = 1;
}
//立方探测(f(i)=i*i*i)
srand(time(NULL));
for (int i = 0; i < MAX; i++)
{
int hashCode = rand() % SIZE;
int offset = 0;
int temp = hashCode;
while (cubic[temp] == 1)
{
temp = hashCode;
cCollision++;
offset++;
temp +=offset*offset*offset;
temp%= SIZE;
if (cubic[temp] == -1)hashCode = temp;
}
cubic[hashCode] = 1;
}

//输出结果
cout << "线性探测的冲突次数:" << lCollision << endl;
cout << "平方探测的冲突次数:" << qCollision << endl;
cout << "立方探测的冲突次数:" << cCollision << endl;

return 0;
}

运行结果